Automatic Wheat Farm
Object Details
3D Model
Blueprints
Comments
Author: NimsTV
Block count: 322
Views: 14872
No, this can't be. I mean, seriously? It looks a bit harsh just locking a villager into the room to keep Your wheat planted and growing, but then again it's genius! You'll have autmatically wheat growing - and the dispensers on the sides should be filled with buckets of water so that the farmland wouldn't dry out! If You can figure out how to replace the Villager then that would be great, leave a comment with the solution. Until then, it's slavery for the poor guy. At least make a room to have a bed in so he could sleep at night!
View Blueprints
Blocks you'll need:
Quartz Block | 68 | |
Quartz Slab | 51 | |
Farmland | 48 | |
Redstone Wire | 41 | |
Cobblestone Wall | 23 | |
Wheat | 23 | |
Purple Stained Clay | 17 | |
Light Gray Stained Glass | 14 | |
Redstone Torch | 10 | |
Hopper | 8 | |
Glowstone | 4 | |
Dispenser | 4 | |
Redstone Comparator | 4 | |
Sticky Piston | 2 | |
Piston Head | 1 | |
Still Water | 1 | |
Dropper | 1 | |
Chest | 1 | |
Redstone Block | 1 | |
View Other Materials | 7 |
Skill level | 1 |
Object added | 21 Nov 2015 |
Width | 9 |
Height | 7 |
Depth | 16 |
Tags | redstone, working mechanism, machine, wheat farm, working mechanism, wheat farm |
Block Count | 322 |
Object materials | |
Quartz Block | 68 |
Quartz Slab | 49 |
Farmland (Fully Hydrated) | 48 |
Redstone Wire (Power:0) | 37 |
Cobblestone Wall | 23 |
Purple Stained Clay | 17 |
Light Gray Stained Glass | 14 |
Wheat (Age 3) | 7 |
Hopper (Output Facing South, Disabled) | 4 |
Glowstone | 4 |
Wheat (Age 5) | 3 |
Wheat (Age 0) | 3 |
Wheat (Age 4) | 3 |
Wheat (Age 2) | 3 |
Quartz Slab (Upper) | 2 |
Wheat (Age 6) | 2 |
Redstone Torch (on) (Facing Up) | 2 |
Dispenser (Facing West, Unactive) | 2 |
Redstone Wire (Power:1) | 2 |
Dispenser (Facing East, Unactive) | 2 |
Wheat (Age 1) | 2 |
Redstone Torch (off) (Facing South) | 2 |
Redstone Comparator (Facing West, Unset, Powered) | 2 |
Redstone Wire (Power:15) | 2 |
Redstone Comparator (Facing East, Unset, Powered) | 2 |
Redstone Torch (off) (Facing North) | 2 |
Redstone Torch (on) (Facing East) | 1 |
Piston Head (Facing east, Extended) | 1 |
Still Water | 1 |
Dropper (Facing West, Activated) | 1 |
Hopper (Output Facing East, Activated) | 1 |
Chest (South) | 1 |
Redstone Torch (off) (Facing Up) | 1 |
Redstone Torch (off) (Facing East) | 1 |
Hopper (Output Facing West, Activated) | 1 |
Sticky Piston (Facing east, Extended) | 1 |
Hopper (Output Facing East, Disabled) | 1 |
Redstone Torch (on) (Facing South) | 1 |
Hopper (Output Facing South, Activated) | 1 |
Redstone Block | 1 |
Sticky Piston (Facing west, Not Extended) | 1 |
"This does not work." -
Unhappy Scott
"Are you kidding. This is my first visit to a blueprint from this site.
1-the colour coding is terrible, at least give a decent attempt at organising the puzzle that is the colour code.
2-in order to follow the colour code you have to constantly switch between blueprint view and object view. Thus, re" -
Andrew
"dont work" -
tom
Generating model...
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9 Blocks
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Comments
2020-09-22 07:54:02
This does not work.
2018-08-11 19:53:34
Are you kidding. This is my first visit to a blueprint from this site. 1-the colour coding is terrible, at least give a decent attempt at organising the puzzle that is the colour code. 2-in order to follow the colour code you have to constantly switch between blueprint view and object view. Thus, re
2017-09-03 16:36:26
dont work